MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with an arcade game´s data files (ROMs), MAME will more or less faithfully reproduce that game on a PC. MAME can currently emulate over 2600 unique (and over 6000 in total) classic arcade video games from the three decades of video games - ´70s, ´80s and ´90s, and some from the current millennium. MAME´s purpose is to preserve these decades of video-game history. As gaming technology continues to rush forward, MAME prevents these important "vintage" games from being lost and forgotten.
Bugfix: [Crash/Freeze] phrcraze, phrcrazs: [debug] Access Violation (Couriersud)
Bugfix: [Sound] mshuttle, mshuttlj, mshutlj2: Moon shuttle speech wrong (Corrado Tomaselli)
Connected firefox audio enables and improved volume balance so you can hear the speech chip. Also fixed speech chip frequency. [Aaron Giles, Philip Bennett]
marked Hacha Mecha Fighter (nmk16.c) BG rom as a bad dump. [David Haywood]
Improved the poker41 and pulltabs button-lamps layouts to look more realistic. [Roberto Fresca]
Fixed the colors of Yumefuda. Added two new palette functions in generic.c: paletteram_xRRRRRGGGGGBBBBB_split1_w() and paletteram_xRRRRRGGGGGBBBBB_split2_w() (used by Yumefuda). [Angelo Salese]
Added function to get the status of CA2 on the 6821 PIA emulator. [Phill Harvey-Smith]
Added new tool ldresample to assist in resynchronizing audio tracks in a CHD with frames. Currently still WIP but useful if you know what you're doing. [Aaron Giles]
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