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 Scorched 3D v42.1
Mar 4 2009, 08:39 AM
Post #1

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File Name: Scorched 3D v42.1
File Submitter: marko
File Submitted: 4 Mar 2009
File Category: Strategy
Will Run On: 9x/ME/2000/XP

Scorched 3D is a game based loosely (or actually quite heavily now) on the classic DOS game Scorched Earth "The Mother Of All Games". Scorched 3D adds amongst other new features a 3D island environment and LAN and Internet play. Scorched 3D is totally free and is available for both Microsoft Windows and Unix (Linux, FreeBSD, Mac OS X, Solaris, etc.) operating systems. You can pick up the game and begin playing very quickly. Then, when/if you are interested, you can poke in the dimmer recesses of the game and get into the strategy (or just ignore it altogether!).
At its lowest level, Scorched 3D is just an artillery game with two+ tanks taking turns to destroy opponents in an arena. Choose the angle, direction and power of each shot, launch your weapon, and try to blow up other tanks. That´s basically it. But Scorched 3D can be a lot more complex than that, if you want it to be. You can earn money from successful battles and use it to invest in additional weapons and accessories. You can play with up to twenty four other players at a time, mixing computer players with humans. There´s a variety of changing environmental conditions and terrains to be dealt with. After the end of each round (which ends when everybody dies or there´s only one person left), you get to buy stuff using the prize money you won from previous matches.

What's New
Fixed server web console not displaying Unicode characters correctly
Changed skill formula to have less fluctuations
Added possibility to grant skill based on round/match wins
Added configuration settings for skill system
Fixed unicode names in server web console
Added more tank attributes to LUA tank table
Transient options can be retrieved via the LUA get options function
Casting of 64bit types for completeness
Changes for 64bit compilers
Enabled fogging for objects
Import fixes for gcc version 3.4
Updated configure script to remove X11 dependancies for OSX binaries
Fixed a bug where the server may send some text messages to more than the intended client.
Updated documentation files to remove actual information and add links to wiki
Changed launcher to not have S3D_SERVER #defined to allow visible dialog messages
Fixes a bug where the working directory is not set to the binary path under win32.

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